Quebec City, October 4, 2018 – The Ubisoft Québec team is about to hit a major milestone: the official worldwide release, tomorrow, of Assassin’s Creed® Odyssey. Developed and led for over three years by hundreds of creators at the Saint-Roch studio in Quebec City, the game will propel the franchise to new heights.
“From the beginning we set really ambitious goals to push player experience even further,” said Senior Producer Marc-Alexis Côté. “We wanted to revolutionize the franchise’s narrative approach, bring back naval combat, create the series’ largest and most extensive open world ever, and complete the transformation of Assassin’s Creed into a role-playing game. Today I can say without a shadow of a doubt: mission accomplished. The game is an immense source of pride for our creators in Quebec City and hundreds of collaborators in partner studios* around the world.”
“The work these teams have accomplished is simply colossal,” said Patrick Klaus, Managing Director at Ubisoft Québec. “Once again, Ubisoft has leveraged the talent, expertise, and creativity at the Quebec City studio to lead an AAA project for one of its flagship franchises. It’s a real driving force in the Quebec City area. A project like this one is an incredible springboard for local talent, a creative challenge for veterans, and a strong incentive that attracts talent from around the world to Quebec City.”
Since the game was unveiled at the the Electronic Entertainment Expo (E3) last June, the team has been crisscrossing the globe to meet fans and international press. “The response has been very positive so far and we’re really happy to see players’ reactions,” said Creative Director Jonathan Dumont. “They like the impact their choices have on the game. They’re going on their own odysseys and interacting with history more than ever before.”
In Assassin’s Creed Odyssey, players are immersed in the myths and legends of ancient Greece at about the fifth century BC, in the midst of the Peloponnesian War, which pitted Sparta and Athens against one another. Players choose between Alexios and Kassandra, two Spartan mercenaries sentenced to death by their own families. They embark on an epic journey that will see their transformation from pariah to legendary hero and lead them to discover the truth behind their mysterious lineage. The game will be available October 5, 2018 on Xbox consoles, including Xbox One X, PlayStation®4 Pro, PlayStation®4, and PC. Assassin’s Creed Odyssey has been optimized for Xbox One X and PlayStation®4 Pro.
Room to grow
Ubisoft Québec is investing $3 million to build a second site in Saint-Roch to accommodate future growth. The new workspaces will add 30,000 square feet to the 70,000 square feet already occupied by its 500 employees. The new space will be located across the street at 560 Charest Est. Part of the team will move in next April, marking a new chapter in Ubisoft’s history in Quebec City.
“Success breeds success. Our aim is to be the lead studio on a number of major AAA productions like Assassin’s Creed Odyssey in the coming years,” said Patrick Klaus. So we need the tools to reach our goals.”
Last year, in its largest Quebec expansion plan to date, Ubisoft announced the creation of 200 new jobs at its Quebec City studio by 2027, generating an additional $140 million investment in the region.
*The partner studios are Ubisoft Montreal, Ubisoft Singapore, Ubisoft Bucharest, Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Kiev, Ubisoft Shanghai, and Ubisoft Pune, with support from external partners Sperasoft and Technicolor.